PLAYED FOR YOU

 

Rancho

Super Farmer

 

Rancho is the sequel to Super Farmer, a game that was created in Poland in 1943! Players are farmers and want to breed and thus enlarge their herds; dogs protect the herds from wolf and fox; in Rancho on top of that farmers must provide enough pasture areas to support the herds. Each farmer starts with a sheep and a rabbit at one farm area of his choice.

In your turn you can first enlarge your farm and then multiply your animals. To enlarge your farm you can buy pasture and trade animals for other animals in any order of your choice. Trading animals can always be done in both directions, for instance one cow for two sheep or two sheep for a cow. New pastures cost 1, 2 or 4 rabbits and must form an uninterrupted area with your starting farm. To breed animals you roll the die and can breed each variety you rolled; you add the die value to the number of animals of this kind that you already own and take one new animal from stock for each pair of those animals you own. To accommodate them on the pastures you can relocate animals on the pastures. For wolf or fox as a result of the die roll you must roll again for the pastures they threaten; dogs protect pastures, but must be discarded afterwards and bought again. If you are first to own a herd of at least one horse, one cow, one sheep and one rabbit, you win.

Rancho - Super Farmer - super good and a really fantastic family game; despite die and simple rules Rancho has quite some tactic to offer - when do I acquire a dog, where do I place the cow, when do I trade which animals, when do I buy a pasture! No wonder that the game is a hit since 1943!

 

Players: 2-6

Age: 7+

Time: 45+

Designer: Karol Borsuk, Michał Stajszczak

Art: Piotr Socha

Price: ca. 25 Euro

Publisher: Granna 2012

Web: www.heidelbaer.de

Genre: Trading and collecting game

Users: For families

Version: multi

Rules: de en fr + pl

In-game text: no

 

Comments:

Revised re-edition of Super Farmer

Lots of tactic with simple rules

Change element not a deciding factor

 

Compares to:

Super Farmer, Monad for exchanging values for higher values

 

Other editions:

Rancho, Granna, Poland

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0