PLAYED FOR YOU

 

DuCo

Symbols and Patterns

 

75 cards are each divided into nine squares; the middle square always shows the word "Duco" on different colors; the other eight squares feature icons of geometric shapes in varying colors.

Nine cards are laid out in the shape of a cross and each player in his turn draws a card from the stack and places it next to one already in the display so that icons on adjacent edges correspond either in shape or color or both. You can rotate a card but the edges must be aligned 1:1, there can be no staggering of card positions. For each turn you note the points you score: one point for correlation of icons in shape or color, two points when both shape and color correspond in two adjacent squares on the cards. "2x" on an icon doubles the points; icons in rainbow coloring a jokers for all colors and icons that are combinations for square, triangle, moon and circle shapes serve as jokers for all shapes. When the display is filled to form a rectangle or a square you draw four cards from the stack and place them in the middle of each side of the square or rectangle so that additional opportunities to place cards are created. At the end of the round in which a player tops 50 points, you win with most points.

In variants you can, for instance, rotate a card within the display or, instead of drawing a card, you choose one from a display of five cards, or you can place cards staggered.

A visually very attractive game with a well-working new interpretation of familiar standard mechanisms. You rather depend on the luck of the draw, the "2x" icons are the deciding factors in the game. A fast, simple game of high replay value.

 

Players: 1-5

Age: 6+

Time: 30+

Designer: Henrik Larsson

Artist: Henrik Larsson

Price: ca. 10 Euro

Publisher: Goty Games 2013

Web: www.ducogame.com

Genre: Placement, pattern correlation

Users: For families

Special: 1 player

Version: multi

Rules: de dk en es fi fr it se no

In-game text: no

 

Comments:

Very nice design

Each card is unique

Lots of variations due to rule variants

 

Compares to:

Continuo and other games with correlations in colors, symbols or patterns

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 1

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0