presentation
GooaAAAal!
dice for Soccer
You simulate a soccer game, using three rolls for each of the two half times. Each player has a team of nine dice. Symbols on the dice represent, for instance, Offense, Defense, Off-Side, Free Kick, Joker, Yellow Card, Red Card, Fans or Missed Shot, in varying combinations on the dice. Junior, Trainer and Collector Sets - those are available for teams of 26 different countries - have different symbols.
Each offense symbol not neutralized by an opposing defense symbol scores one point at the end of a half. Off-Side annuls an opposing offense symbol of the current round. Free Kick - you can re-roll the dice, only in some teams. Joker, only in some teams, you can use him for offense or defense. Yellow Card - is marked on the scorecard, turns into a Red Card when it appears twice. Red Card: You claim a penalty at the end of the half time or your opponent must remove a die from the game. For a Penalty, both players roll, who is first to assembly the XL ball from four correctly aligned part symbols, scores. Out of three fans in a roll you can use one for a defense symbol, in case of four fans you can use one for an offense symbol. Missed Shot - only in some teams - has no effect whatsoever.
In a game of three or more players you attack to the right and defend to the left in the first half time and vice versa in the second half time. In a game with an even number of players you can also play in two teams!
A well-working and fun dice-rolling simulation for soccer fans, offering several versions. The game plays quickly and can be played anywhere, accessories like a mat or a score card are available to upgrade the game.
Players: 2+
Age: 7+
Time: 15+
Designer: Laurent Vergneau
Artist: Laurent Vergneau
Price: ca. 20 Euro
Publisher: GooaAAAal! 2016
Web: www.gooaaaaal.com
Genre: Dice, soccer
Users: For families
Special: 2 players
Special: Many players
Version: en
Rules: de en fr
In-game text: no
Comments:
Different dice in three different sets
Rules for several versions
Simple, well-structured rules
Compares to:
Sport simulation using dice
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0