presentation
Bodensee
50 Rätsel mit Ausflugstipps
The game mechanism known from black stories games - featuring seemingly inexplicable statements or puzzles, which must solved by asking questions - is expanded by regional context. You can only ask questions which can be answered by the so-called know-it-all game master with yes or no; he can also ask for a new question or re-wording of a question in case of irrelevant questions or questions that cannot be answered. The game master can also give tips when questions are totally off track. This game contains puzzles pertaining to the Bodensee region and provides - together with the solution - also information and daytrip suggestions for the regions and the exact location for the respective puzzle.
An example: Süße Wegzehrung - Georg Stärr needed a full kilogram on sugar in the Winter of 1963 to get from Hagnau in Germany to Münsterlingen in Switzerland and back to Hagnau again - why? I will not tell you the solution here, of course, but the address is Hagnau Harbour, Meersburger Straße 1, 88709 Hagnau.
Another example relation to a town where games also are a topic: Es klappert die Mühle - In medieval times the products of some Ravensburger mills were in demand in all of Europe, even in the offices of princely dynasties ... why?
The 50 puzzles in Bodensee are a well-made and attractive collection of puzzling facts, offering surprising and unexpected solutions which do really make you curious to go and see the place for yourself; and is also a nice gift for all the people living in the region who will be surprised about the historical titbits to be found out of their own front door.
Players:2+
Age: 12+
Time: variable
Designer: Sonja Klein
Art: Simone Hölsch
Price: ca. 10 Euro
Publisher: Gmeiner Verlag 2018
Web: www.gmeiner-verlag.de
Genre: Questions, puzzle solving
Users: With friends
Special: 2 players
Special: Many players
Version: de
Rules: de
In-game text: yes
Comments:
Familiar Mechanisms
Nicely extended
Lots of regional information
Compares to:
black stories
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 3
Knowledge (yellow): 3
Memory (orange): 0
Communication (red): 3
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0