PLAYED FOR YOU

 

Ovo

Take hidden symbols home

 

The game consists of 20 egg-shaped playing pieces, well, eggs, that are all marked with a symbol - 4 x circle, 4 x triangle, 6 x diamond and 6 x star. In a game for two players you use six eggs, in a game for four people you play with four eggs with the same symbol. Your task is to bring those eggs to the opposing camp and back - sounds simple, but there is a drawback - only on the way to the opposing camp do the eggs show their symbols - on the way back to your own camp the symbols are hidden, and - as the eggs are now travelling anonymously - any player can move any egg with hidden symbol.

You play in clockwise direction. In your turn you can do one of three possible actions: 1) you can move one of your own eggs one step in any direction or you can jump over another egg; chain jumps are allowed provided the target spot for each jump is empty. When an egg with visible symbol reaches an opposing camp, it is turned over instantly and permanently to hide the symbol. 2) You can move a blank egg in analogy to one of your own eggs, or 3) you can check a hidden symbol, but can then make no egg movement. You need not have all eggs turned over to hidden symbol status to begin moving back to camp. In a game of four players you can use any opposing camps to turn over an egg. If you believe that all your eggs are home you announce this and check. If you are right, you win, otherwise your opponent wins, or you remove your eggs from the board and the others go on playing.

Beautiful and elegant, as all Gigamic games, difficult and challenging - a felicitous new addition to the genre of abstract games for two players.

 

Players: 2

Age: 8+

Time: 20+

Designer: Rachel Foulon

Artist: Design France

Price: ca. 25 Euro

Publisher: Gigamic 2013

Web: www.gigamic.com

Genre: Placement, memo

Users: With friends

Special: 2 players

Special: Many players

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Attractive, elegant design

Simple, yet challenging, mechanisms

Plays well with two and with four players

 

Compares to:

Placement games with hidden piece identification

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0