PLAYED FOR YOU
HOME SWEET HOME!
BUT NOT KRAKEN TOGETHER WITH CRABS
There are problems with housing space at the bottom of the sea; kraken and crabs do not want to live together.
The game comprises 30 cards showing kraken and 30 cards showing crabs as well as 20 diving bells of values One to Five. You collect sea dwellers in your diving bells and win, when all cards have been played, with most of the sea dwellers. Each player is handed five diving bells of values One to Five and places them in adjacent order on the table before him. The animal cards are shuffled and each player is dealt four cards; the other cards are stacked face down.
In your turn you choose one of his cards, put them in the middle of the table and name the current total number of visible animals. Then you draw a card from the stack. When the total number of animals after your turn is 12 or higher, you take the stack and distribute the animals according to their number on the cards to your diving bells. The drawback is that crabs and kraken cannot be placed into the same bell. Should the stack you just took hold a #3 crab, but should there already be a #3 kraken sitting in your #3 bell, you cannot put the #3 crab there, but must discard the #3 crab and also one #3 kraken card as a penalty. When the draw pile is empty, the round is finished; should there be less than 12 animals in the stack after the turn of the last player of the round the stack is not distributed. You win if you did collect most animals in your diving bells.
Home sweet Home is a somewhat different set collecting game; you must deliberate carefully if a stack is lucrative despite possible discarding of penalty cards.
Players: 2-4
Age: 8+
Time: 15+
Designer: Annick Lobet
Art: Christophe Swal
Price: ca. 10 Euro
Publisher: Gigamic 2012
Web: www.gigamic.com
Genre: Set collecting game
Users: For families
Version: multi
Rules: 20 languages
In-game text: no
Comments:
Simple Rules
Lots of Tactics possible
Also playable as memo version with face-down cards in the stack
Compares to:
Set collecting game with limitations
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0