played for you

 

Happy Party

wishlist for a birthday

 

Another way to receive birthday gifts – you have a wish list and collect your gifts from the list yourself. 16 tiles featuring different gifts are laid out face-down and each player receives a with list. The “cake” is assembled with box and board, eight candles in their holders are made ready.

The starting player rolls both dice and then puts all the candles on the cake, in any arrangement of his choice. Then he tries to puff down exactly those candles that are depicted on the dice; all other players in their turn can replace fallen-down candles after they rolled the dice, again place them where they like and they can also rotate the candles before placing them. You can only puff once and must keep a given distance from the cake.

If you manage to blow over exactly those candles that are depicted on the dice – for a cake symbol it have to be all of them –you can turn over two gift tiles. If you blow over the necessary candles and other candles, you can turn over one gift tile. If you do not manage to blow over the necessary candles, you can’t look at a tile. If a gift suits your list, you take it.

In a variant for elder children, ages 6+, the candles must be replaced on their original spot and you must find the gifts in the order given by your wish list. In both versions the winner is whoever finds all the gifts on his list first.

Children love birthdays! This game is simply perfect and also a perfect game for a birthday party. The memo effect is very cleverly built in, the puffing is not too difficult and most children would like to roll the cake all the time to be able to overthrow more candles.

 

Players: 2-4

Age: 4/6

Time: 15+

Designer: Marie and Wilfried Fort

Artist: Stéphane Escapa

Price: ca. 19 Euro

Publisher: Gigamic 2015

Web: www.gigamic.com

Genre: Dexterity, puffing

Users: For children

Version: multi

Rules: de + 16 languages

In-game text: no

 

Comments:

Very pretty components

Mechanism very well implemented

Two levels of difficulty

Ideal game for children

 

Compares to:

Other games with puffing down components

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 2

Action (dark green): 2