PLAYED FOR YOU

 

Stein im Brett

Keep to yourself and win

 

At the start of the game an empty board with 36 dents, arranged in a hexagon, is placed between players. Each player chooses a color, in a game of two three colors and in a game of three two colors. One piece of each of the chosen color(s) is placed in front of its owner. The other pieces, including those of colors that have not been chosen, are placed in the bag. In your turn you always draw three pieces out of the bag and place them on the board, if possible in a way that your own pieces do not have neighbors of their own color. When all dents are filled the round ends and you take all those of your own pieces off the board that have no neighbors of their own color. They are your victory points and placed before you. All the remaining pieces on the board are set aside in the box. The starting player changes by one position in a game of two to four players, and by two positions in a game of five and six players and you play a new round with pieces from the bag. After each round you again take all your pieces without neighbors of the same color off the board and place it before you. After a total of three such rounds you win the game with most victory points from all three rounds.

That easy, isn’t it? Well, as regards to the rules, definitely - probably there is no way for more simple rules; but as regards to how to play it is not so easy to stay on top of what’s happening, as there is quite an element of chance in the draw. But Stein im Brett is yet another elegant and extremely beautiful game, which plays nice and fast, because too much pondering is of no use due to the luck of the draw!

 

Players: 2-6

Age: 6+

Time: 30+

Designer: Steffen Brückner

Art: not named

Price: ca. 49 Euro

Publisher: Gerhards Spiel und Design 2011

Web: www.spiel-und-design.eu

Genre: Abstract placement game

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Wooden board and pieces

Elegant and beautiful design

Very simple rules

High replay value

 

Compares to:

Basically all abstract placement games demanding achievement of formations, first game of this special kind

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0