PLAYED FOR YOU
Semiramis
RESTOre order to the Queen’s Garden
The mythical Queen Samurais fancies a very special arrangement in one of her famous gardens, and you should arrange for it - no plant can sit next to a plant of the same color or the same shape and the free spot should be in the middle of the garden. There is a total of 21 playing pieces in three shapes and three colors, but irregular amounts; one shape comes in 3x green, 2x orange and 2x white, the next one in 2x green, 3x orange and 2x white and the third shape in 2x green, 2x orange and 3x white. The board shows 13 spots: eight on the outer rectangular path, four in a middle circular path with one connection each to one of the middle positions on the outer path, and the middle position, with one exit to the middle path. The Queen sets you 24 different puzzles in four different levels of difficulty, in each puzzle the starting set up is given as well as the number of moves which you need to achieve the correct arrangement; in each puzzle only 12 pieces are used. You can move a piece along a line on the board to the free spot; you cannot jump over other figures. The solutions are given on the back of the puzzles; the positions on the board have been numbered in the solutions and the solutions list the numbers of positions in the order you vacate those positions. There is a little trick: At the end you can have pieces of the same shape or color to the left and right or the top and bottom of the middle position, as those spots are not connected by a direct line.
Semiramis is - as all games from Gerhards - an elegant, classy and interesting game, ideal for friends of logical puzzles and wooden components.
Players: 1
Age: 8+
Time: 10+
Designer: Oliver Schaudt
Art: not named
Price: ca. 25 Euro
Publisher: Clemens Gerhards 2011
Web: www.spiel-und-design.de
Genre: Logic puzzle
Users: With friends
Special: 2 players
Version: multi
Rules: de en
In-game text: no
Comments:
24 tasks in four different levels of difficulty
Solutions are given
Wooden components
Planning is the better way than trial and error
Compares to:
All other solitaire games with formation forming tasks
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 3
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0