Raupenrallye
Start and finish card and the empty board are set auf; players alternate to roll a die; for 1-4 you may place one of your caterpillars or move one; direction of movement is outside to inside direction core and you can use any of four feeding lines. You can jump over your own or opposing caterpillars, an occupied slot is counted as one step. If you roll a Four, you need to roll again and the results have different effects: 1 gives you a normal turn of value 1, 2 means lose a turn, for 3 you take an opposing caterpillar off the board, and for a 4 one of your own caterpillars. If caterpillar reaches the core with an exact roll, it goes to the finish card; three of your caterpillars in a row go to the core / finish card immediately. If you are first to have all your caterpillars on the finish card, you win.
Race game for 2 players, ages 6+
Publisher: Gerhards Spiel & Design 2020
Designer: Sascha Schauf, Elke Schauf
Web: www.spielewerkstatt.eu
Users: For families
Special: 2 players
Version: multi * Rules: de en fr * In-game text: no