presentation
Hakenschlagen
Zig-Zagging to win the race
A racetrack of five lanes for maximum five hares is made up from 19 rows. Players prepare the starting set-up together: The fox is put into the middle case of the board and the trees are placed on random cases but not adjacent to each other. Orange, green and yellow discs represent carrots, salads and dandelions, are randomly distributed on the board, but not placed on starting row 1 or turnaround row 19, and do not change position during the game. Players‘ hares are positioned in row 1.
The active player draws three marbles from the bag. Their colors determine the moves of your hare - for each green, yellow or orange marble you move it to one spot of the same color or on an empty spot for a beige marble; in any order and in a straight line, forward, but also sideways or backwards. You can enter the same spot more than once in your move. Then the marbles go back into the bag. A black marble introduces a mole hill to the board onto empty spots, but not on rows 1 and 19; hares can jump over mole hills and other hares. The red marble moves the fox - if he sits next to one or several hares, you can only draw one marble to move such a hare. The fox, too, cannot be placed into starting row 1 and turnaround row 19. Two marbles of the same color are jokers for another color. Upon arriving at row 19, a hare turns around; whichever one arrives back at row 1 first, wins.
A very beautiful game in every aspect; the components of glass and wood are classy and attractive, the rules are simple, the mechanisms are well-chosen and offer the exactly right mix of chance and tactic for a family game.
Players: 2-5
Age: 8+
Time: 40+
Designer: Dieter Stein
Artist: not named
Price: ca. 59 Euro
Publisher: Gerhards Spiel und Design 2018
Genre: Racing, positioning
Users: For families
Version: multi
Rules: de en fr
In-game text: no
Comments:
Classy components
Simple rules
Felicitous mix of chance and tactic
Compares to:
Race games with obstacles
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0