PLAYED FOR YOU

 

Ennea

Nine Squares. Six games.

 

9 square tiles are combined for new, different and ever changing boards. The square tiles show between 4 and 6 dents that are connected by paths, two paths lead to each edge of the square. 25 marbles in one color are provided for each player, a different number is used for each game. In each turn you place one marble.

Landung: All empty squares are combined to a big one, you start with one „harbor“ = a marble at the edge and then you place a marble either next to one already placed or outside the board; those marbles are used for new harbors later in the game. You win with the majority of marbles on the board. Die vier Quellen: You place empty squares into the box corners for „springs“ and fill them with marbles which then flow over your own marbles onto empty spots, if you cross a tile edge a new square is added. You win by placing the majority of marbles. Berühr mich nicht: You start with an empty board of 3x3 tiles and place a marble in turn, only onto dents that are not adjacent to opposing marbles. If you place most marbles you win. Die Insel entsteht: You place a marble on a free spot on any single tile; when you hold the majority on such a single tile you can add a square of your choice, turned any way but within the 3x3 grid and edge to edge. Wie du mir..: You try to form the biggest possible groups of marbles in adjacent dents, in each turn you place one of your marbles and of your opponent’s marbles. Bockspringen is a version of Chinese Checkers.

Ennea - elegant fun for two fans of abstract games; interesting, thrilling and very beautiful, a true challenge for connoisseurs and aficionados.

 

Players: 2

Age: 8+

Time: 15+

Designer: Michail Antonow

Art: not named

Price: ca. 70 Euro

Publisher: Gerhards Spiel und Design 2011

Web: www.spiel-und-design.eu

Genre: Abstract placement game

Users: With friends

Special: 2 players

Version: de

Rules: de

In-game text: no

 

Comments:

Very classy, elegant components

Six different ways to play

Simple rules

 

Compares to:

Pentago and other abstract games with a  variable board

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 1

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0