presentation

 

Wanted 7

Gunfighters for protectors

 

The situation in Wild West gets more and more out of hand, residents hope to be protected by gunfighters hired at the saloon at the meeting of the seven most wanted gangs. Every player holds an identical set of nine cards and there is a Tie Breaker card. 35 gunfighter markers are shuffled face-down.

A round in the game comprises four steps: 1. Place one gunfighter each on locations available in relation to player numbers. 2. Shuffle your deck and draw four cards for your starting hand. 3. Play cards in turn at an available location, locations with a gunfighter, that is, either to an empty location on top of a lower card there; only the top card of a location is valid. If applicable, you can use the effect of the card - put it on top of any card with a beer/whisky symbol or remove cards in adjacent locations or relocate cards. 4. Draw a card.

If all players are out of cards or there is at least one card with every gunfighter, the round ends and you add the values of your visible cards and score 5-4-3-2-1 points in descending order of sums and bonuses for special locations; then you take the gunfighters at your visible cards. After four rounds you score for the number of your gunfighters from different gangs and number of gunfighters in your gangs.

In the Designer’s Variant cards are played and revealed simultaneously and placed in descending order, the player holding the Tie Breaker card decides ties. If you place 4, you receive the Tie Breaker card.

Simple, fast, thrilling, good and sometimes with surprising twists - due to the card effects - that can be rather nasty and aggravating.

 

Players: 2-6

Age:8+

Time: 20+

Designer: Eloi Pujadas

Artist: Amelia Sales

Price: ca. 20 Euro

Publisher: GDM Games 2017

Web: www.gdmgames.com

Genre: Cards, collecting

Users: For families

Version: multi

Rules: de en es fr

In-game text: no

 

Comments:

Simple rules

Surprising effects

Good family game, lots of fun

(c) Image jetep (BGG)

 

Compares to:

Games with securing positions to collect things

 

Other editions:

Intrafin (en fr it nl)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0