Area 1851
As one of five tinkerers you modify gadgets of alien origin or from settlers and natives to create unique items which enhance your reputation with the neighbors. In 15 rounds you play six phases: Event, preparation, action, distribution, assistant and rotation. Most important are actions - you craft something, you modify something, discard a card, activate an assistance or do something with dice. Delivered gadgets earn you reputation points and in the rotation phase you and all your tinker cards to your neighbor. Will he make a hand-woven shirt with bioluminescence?
Set collecting game with dice for 2-5 players, ages 13+
Publisher: Game Salute 2015
Designer: Justin Blaske
Art: Lucas Soriano, Dann May, Sara Machajewski, Cody Jones, Greg May
Web: www.gamesalute.com
Users: With friends
Version: en * Rules: en * In-game text: yes