PLAYED FOR YOU
7 Days of Westerplatte
Battle for the Military Depot
The attack of the German battle ship Schleswig-Holstein on the Polish Military Depot on 1st of September 1939 is considered to be the beginning of World War II.
7 Days of Westerplatte is a cooperative conflict simulation of those events; players are Polish commanders and need to survive seven days of attacks by German forces and defend the Military Depot.
A day comprises action/movement of Polish forces and then attack by German forces. This happens for each player in turn until eight cards are on the discarding area assigned to the day, which marks the end of the day. For action/movement you can move your officer onto an adjacent area twice and do one action, in any order of your choice. An action is either attack from the defense outposts or from an action tile. The German troops, as howitzers and heavy machine guns, by an automatic mechanism, destroy bricks of walls on the attack line.
Then you draw an attack card from the pile, the card is either placed on its designated track or resolved instantly. A resolved card is placed on the discard area of the day. After three days, players receive supplies up to maximum strength. When the wall on two action tiles is destroyed, all player lose together; should they avoid this to the end of Day 7, they win together.
In the easiest of the three levels you use, as an introduction to the game, only positive events, thus the age notation. In the highest level it gets real difficult, but might be managed with a bit of luck when drawing cards, but the game is definitely of historic interest and a very attractive introduction to the genre of conflict simulation.
Players: 1-4
Age: 8+
Time: 60+
Designer: Łukasz Woźniak
Artist: Aleksander Karcz
Price: ca. 35 Euro
Publisher: ST Games / G3 2013
Web: www.g3poland.com
Genre: Conflict simulation
Users: With friends
Special: 1 player
Version: multi
Rules: de en pl
In-game text: no
Comments:
Simulation based on historic events
Three levels of difficulty
Interesting and yet rather simple rules
Good solo variant
Compares to:
Other cooperative conflict simulations
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0