PLAYED FOR YOU

 

Poseidon’s Kingdom

A Big Wave and hans the kraken

 

Some games one has to mention, even it it does make sense to do because the limited edition is sold out, in this case before the game was published - but, first, you can always hope for a new edition - as has happened for Shear Panic, Savannah Tails and Snow Tails - and, second, one might be incredibly lucky and find a copy somewhere, somehow.

After Frogs, Sheep, Rats, Antlers, ostriches, huskies and Ants we now find ourselves in the wet, among fish, sharks and a kraken. Players need to free their friends that were captured by the Kraken, find Poseidon’s lost trident and finally collect most treasures after having defeated the kraken. You decide on a creature and must then in your turn either add to the reef or load the wave; then you move one of your two creatures and either eat some food or store it; feeding allows you to free a friend with the necessary combination of dice. If you eat opposing dice you make their owner move on the kraken track and maybe free a friend. Finally, the shark moves, he can eat animals he meets and also load the wave. When the wave has reached its maximum size it breaks, that is, you tilt it and all dice that were loaded onto it crash onto the board and become food to eat or store. If someone has freed all friends the game ends with the end of the current round; all players have a last chance on collecting coral tiles and you win with most points from coral tiles and friends.

Amazing creature sculptures, well-working mechanisms and, for a chance, really funny puns in the rules - and that in both the English and German rules - hats off to Daniel Danzer! New edition, please!

 

Players: 2-4

Age: 10+

Time: 60+

Designer: Fraser and Gordon Lamont

Artist: Judith Lamont

Price: not available

Publisher: Fragor Games 2011

Web: www.fragorgames.com

Genre: Placement and collecting game

Users: With friends

Version: multi

Rules: de en

In-game text: no

 

Comments:

Fantastically beautiful game pieces

Enchanting graphics

Nice mechanisms and gimmicks, especially the big wave

Currently not available

 

Compares to:

Antics for some mechanisms

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0