played for you

 

Maze Racers

Build a labyrinth for your opponent

 

Each player takes an empty board which at the start of the game is considered to be divided into four quarters. Each player or each team of two players receives the magnetic foam parts of one color, plus a red and blue part for start and finish and a wooden distance checker plus a wooden marble. Players or teams agree on both a start quarter and finish quarter on the board and place start and finish block parts into those quarters. Then you use your magnetic foam parts to construct a labyrinth, as fast as you can and as complex as you can manage. Start and finish parts can be shifted within their quarters and there must exist at least one corridor from start to finish. The distance checker is used to check if there is enough room in the corridors for the marble. You agree on a minimum building time for the labyrinth; a player can call “ready” after that time the earliest and then turns over the timer which gives the other player or team one minute to complete his labyrinth.

After that minute you swap boards and begin a race from start to finish and back to start, by moving the board accordingly. In a team game each player does one half of the distance. Whoever reaches the start again first, wins the round. For advanced players, www.foxmind.com offers template cards for challenging labyrinths.

Fun pure and simple – and is very nearly more fun to construct the labyrinth than racing through its. Maze Racers is a fantastic family games, younger players, too, grasp quickly that sudden direction changes are important! And that you build for your opponent makes it even more thrilling!

 

Players: 2, 4

Age: 7+

Time: 20+

Designer: Andy Geremia

Artist: not named

Price: ca. 38 Euro

Publisher: Foxmind Games 2015

Web: www.carletto.ch

Genre: Construction, dexterity

Users: For families

Special: 2 players

Version: multi

Rules: de en fr it nl

In-game text: no

 

Comments:

Fantastic family game

Super components

Fast learning curve

Good combination of creativity and dexterity

 

Compares to:

Labyrinth by Brio and others

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 2

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 3

Action (dark green): 3