presentation
18CZ
Railway comes to czech lands
Simulation of the development of railways in Czechia, based on Francis Tresham’s 1829, using historic facts whenever possible for companies and tracks - there are local railways, regional railways, main railways and state railways.
The main course of the game is that of all 18xx variants: At the start, you receive starting private capital in relation to the number of players. Then, in a Pre-Stock Round, you buy shares in local railways until all players have passed or all local railways are sold. Then Stock Rounds and Operation Rounds alternate according to the game track.
In Stock Rounds you use your private capital and buy and/or sell shares of companies. Whoever currently holds the majority of a company’s shares, is its director and acts for the company, using the company capital. There are limits for share ownership.
In Operation rounds the company receives income, can build track and can buy/build stations; you run trains between stations and administrate income from this; you can take over companies and can buy trains; if you don’t own one, you must buy. At certain points in the game the currently lowest-value train goes out of play. At the end of the last operation round you win with most money from local companies, cash and shares, company wealth is of no value.
The game includes map for variants Bohemia - for 2 players and a Dummy called Vaclav - and Moravia / Silesia for 2-3 players.
18CZ is a specialty for experts, the allure and the individuality of the game comes from the Czech-specific details in companies and mechanisms.
Players: 2-6
Age: 12+
Time: 300+
Designer: Leonhard Orgler
Art: Leonhard Orgler, David Hanáček, Petr štich
Price: ca. 80 Euro
Publisher: Lonny / Fox in the Box 2017
Web: www.lonny.at
Genre: Railway, economy
Users: For experts
Special: 2 players
Version: multi
Rules: de en + cz
In-game text: no
Comments:
Basic mechanisms of all 18xx games
Individual regional details
Includes two variants
Compares to:
All 18xx games
Other editions:
Self-published
Chance (pink): 0
Tactic (turquoise): 3
Strategy (blue): 3
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0