Tapestry Pläne und Gegenpläne

 

You build a civilization from its origins into its future by advancing of tracks for science, technology, discovery and military to receive corresponding rewards. You also increase your income, expand your capital, use individual abilities, and collect tapestry cards which tell the story of your civilization. Your turn consists either of taking income to start a new era or of advancing by one step on one of the tracks by paying the costs and taking the reward. The income turn has varying numbers of steps in relation to the current era, out of activate ability, play tapestry card, score tech card, or receive income. Rewards for advancing on a track are, among others, exploring, researching, inventing, or conquering. If you complete your 5th income turn, you end the game for yourself and win after end-of-game for all players with most victory points.

Pläne und Gegenpläne introduces ten asymmetric civilizations, four space tiles, 15 tapestry cards and seven new monument miniatures-

 

1st expansion for Tapestry for 1-5 players, ages 12+

 

Publisher: Feuerland Spiele 2020

License: Stonemaier LLC 2020

Designer: Jamey Stegmaier

Editor: Inga Keutmann

Art: Andrew Bosley, Rom Brown

Web: www.feuerland-spiele.de

Stock #: 31001

 

Users: With friends

Special: 1 player

 

Version: de * Rules: de en es fr ja nl pl * In-game text: yes