Twilight Imperium
Third Edition
Pax Magnifica
Bellum Gloriosum
Players are leaders of a
race, on a variable board diplomacy, planning, force, scientific advances,
military force and economic growth are used to steer one’s race through the
Twilight Times. A round comprises strategy phase, action phase and status
phase. In the strategy phase players choose a strategy card. In the action
phase the active player has a strategic action, a tactical action or a transfer
action or can pass. Tactical actions include movement, space battles, transport
of ground forces, building of new units etc. The complex rules allow different option, the player to bring his marker 10 position 10 of the
victory points score track wins the game.
Development game with a Sci
Fi theme * 3-6 players from age 14 * Designers:
Christian T. Petersen, Greg Benage * Graphics: Brian
and Scott Schomburg, Tyler Walpole * TI03, 10911 3,
Fantasy