Merchant of Venus

 

As an interstellar merchant you explore galaxy clusters, re-accessible after Alien attacks, in two versions: A standard game as a development based on the Avalon Hill original and an implementation of the original game. In the standard game the round marker is advanced and an event executed; player moves comprise movement, first contact, transaction and merchant/spaceport phases. In the transaction phase you can buy, sell and take up and set down deliver passengers; in the merchant phase you can trade goods, equipment and Alien technology in interesting demand/supply mechanisms. After 30 rounds and a final scoring the richest player wins.

 

Mercantile game with a SciFi topic for 1-6 players, ages 12+

 

Publisher: Fantasy Flight Games 2012

Designer: Richard Hamblen, Robert A. Kouba

Art: Chris Beck, Shaun Boyke, Dallas Melhoff, Brian Schomburg, Evan Simonet, David Griffith, Alex Aparin

Web: www.fantasyflightgames.com

Stock .Nr.: VA85

 

Users: for experts

Special: 1 player

 

Version: de * Rules: de * In-game text: yes