Mag Blast Third Edition
Each player has a mother ship and four ship cards, the ships have
defence value, movement value and a list of board weapons. In a turn one
exchanges cards, then ships move and in the action phase one can use fire
cards. These demand a corresponding ship. Or one plays event cards from a very
big selection. Ship supplies are acquired in the action phase and the best
cards bring the most new ships instead of an action. If the mother ship is
destroyed, the owner is out of the game, the last one remaining in play wins.
Card game * 2-8 players from age 10 * Designers:
Anders M. and Christian T. Petersen * VA34, Fantasy