Mag Blast Third Edition

 

Each player has a mother ship and four ship cards, the ships have defence value, movement value and a list of board weapons. In a turn one exchanges cards, then ships move and in the action phase one can use fire cards. These demand a corresponding ship. Or one plays event cards from a very big selection. Ship supplies are acquired in the action phase and the best cards bring the most new ships instead of an action. If the mother ship is destroyed, the owner is out of the game, the last one remaining in play wins.

 

Card game *  2-8 players from age 10 * Designers: Anders M. and Christian T. Petersen * VA34, Fantasy Flight, USA, 2006 *** Fantasy Flight Games * www.fantasyflightgames.com