Kingdoms
In a grid of 6x5 squares we place castles and landscapes in order to acquire treasures. In each of three rounds the board is completely filled and then scored; the position and interdependencies of the tiles characteristics determine the reward. In a turn you can place one of your own castles or draw a tile and place it or place your own starting tile: The full board is scored for each player individually, all its rows and columns. You add the value of all land tiles in a row or column and deduct the value of all danger tiles in the same row or column; the result is multiplied with the rank(s) of all your own castles in this row or column. Mountains, gold mines, magicians and dragons change the score. In rounds Two and Three you only keep castles of value 1. If you own most gold at the end of three rounds, you win the game.
New edition of Heller & Pfennig
Placement game for 2-4 players, ages 9+
Publisher: Fantasy Flight Games 2002
Designer: Reiner Knizia
Art: Brian Schomburg, Jim Pavelec, Eric Lofgren
Art: Web: www.heidelbaer.de
Stock #: KN03
Users: With friends
Version: de * Rules: de en * In-game text: no