PLAYED FOR YOU

 

Cadwallon: City of Thieves

King of Ashes

 

Players are leaders of a gang of thieves and want to get rich or die! You must collect as many treasures as possible and sell them to the fence, but the militia has already surrounded the quarter of the town. In your turn you can spend 7 action points for movement, conflict and opening of treasure chests. Arcana cards can improve your strategy. At the end the gang that has earned the most coins wins. 8 boards provide different scenarios for the game using the basic rules.

In King of Ashes the adventure continues in the city's catacombs, the new rules must be used for all scenarios. There are four new adventure sheets which can be played individually or as a campaign, and there are also two independent adventures - The Festival Ashes und A Duke's Ransom.

Mercenaries are new class of characters; at the start of game each player can replace on of the four characters in his gang with the mercenary of the same color or select one of the two grey mercenaries. Exploration markers come in seven categories: Magic Jewel, Trap, Equipment, Emblem of Cadwallon, Security, Staircase and Mechanism. Patrols are strengthened and there are special rules for the catacombs: Militia men cannot enter catacombs; when entering a room with Cyclops or with an enemy via a staircase you must spend one action point for attack. If you lose a fight in the catacombs you go to prison and the winner steals a treasure from the loser, or alternately two ducats if the loser does not have a treasure.

This is a perfect expansion of the basic game, and feels like a multi-character-per-player version of Talisman and similar adventures.

 

Players: 2-4

Age: 14+

Time: 60+

Designer: Pascal Bernard, Laurent Pouchain

Artist: Edouard Guiton and team

Price: ca. 40 Euro

Publisher: Fantasy Flight Games 2012

Web: www.heidelbaer.de

Genre: Adventure, acquisition

Users: With friends

Version: en

Rules: en

In-game text: yes

 

Comments:

Coproduction with Dust Games

Very nice components

Good, clear rules

Good mix of standard fantasy adventure mechanisms

 

Compares to:

Cadwallon City of Thieves, also Talisman and other more simple fantasy adventure games

 

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0