Space Dealer
Players
upgrade their planet, explore and use technologies and produce wares. With
space ships and wares they travel to other planets, buyer and seller earn
victory points. Each player has 2 sand timers to coordinate all actions. An
inactive timer can have a task allocated – enhancement of technology level,
build a technology card or use a technology card or move a space ship. If a rimer runs out, the effect can be used on the location of
the timer. All play simultaneously, after 30 minutes the player with the most
victory points wins.
Real time
game * 3-4 players from age 10 * Designer: Patrick Schoden
* Illustration: Patrick Schoden * 35006 1,