Principato

 

In Renaissance Italy we own a principality and aim for prestige and wealth and most victory points after three years. The principality comprises the areas country, city wall, city center, palace and church. A turn of a player comprises two actions you can choose to activate an action card, exchange an action card or take a favor marker. When the draw stack is empty, there is a military scoring and the year ends. Two more military scorings come up when drawn from the stack. If you have the most victory points from military point vouchers, culture tile and completed objective cards you win the game.

 

Development game for 2-4 players, ages 10+

 

Designer: Touko Tahkokallio

Publisher: Eggertspiele

Web: www.eggertspiele.de

Stock #: 33113

 

Users: With friends

 

Version: de * Rules: de * In-game text: no