MicroMacro Crime City
Light on, pull out the magnifier!
In Crime City, the supposedly calm little town, there is an abundance of crime that needs to be solved. By you, my dear detectives!
Mr. Katz has been murdered at the Neptune fountain, Mr. Nickel has disappeared without a trace, the bank has been robbed and a woman has been shot ... and what is that masked avenger up to at the snack booth? 16 criminal cases need to be solved by us, one after the other. Where do we begin to investigate, who do we interrogate and how do we acquire evidence? We do not worry about all that, because all can be found on the map of the city! Begging your pardon? Yes. The map of the town, drawn in comic style and chock-a-block full of images shows countless scenes which proffer clues and evidence on crime events, if you search and follow the story attentively. “In the east part of town, a car accident happened, find it!“ is stated on the back of the introductory card to one case, which provides the solution on the back side and poses the next search task, so that the case is unraveled backwards. This triggers a chain of associations which solves / helps to solve the crime at the end. Ingenious, fancy, inventive and not always obvious.
Micro Macro Crime City completely new type of deductive spotting game, with addiction potential from teenage on, which lets us solve crimes - alone or in a team - in increasing levels of difficulty, using an outsized image-crammed board in comic style. Can we have more of that, please?!
*Due to the severity of the crime featured, we have, despite the comic design, not mentioned for suitable from 3rd form, as stated by the publisher
Players: 1-4
Age: 10+
Time: 45+
Designer: Johannes Sich, Daniel Goll, Tobias Jochinke
Artist: Philipp Behrend, Vero Endemann, Marcel Malchin
Publisher: Edition Spielwiese / Pegasus Spiele 2020
Web: www.pegasus.de
Users: For families
Special: 1 player
Version: de
Rules: de en + 12 more
In-game text: yes
Comments:
Publisher’s age recommendation too low due to crime topic
Varying levels of difficulty
My rating: 7
Chance (pink): 0
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 1
Knowledge (yellow): 0
Memory (orange): 1
Communication (red): 3
Interaction (brown): 0
Dexterity (green): 2
Action (dark green): 0