presentation
Indian Summer
Autumn in the woods
Walks through the colorful late autumn forests of New England, squirrels rustling the leaves! They want to collect berries, nuts, mushrooms and feathers, just like us.
The board is equipped with animal tiles and you draw five random leaf tiles - two green threes, two yellow fours and one red five - and lay them out as personal path; additional tiles are placed around the board as path for common use.
You begin with a berry, a nut and a mushroom next to your rucksack and one forest board showing treasures; you will fill this board with leaf tiles. Those leaf tiles all show a hole and you try to place the tiles in a way that a treasure is visible in the hole. If you manage that, you place a treasure token on top of the hole. If you have filled one area of your board, you collect the treasure tokens on top.
In your turn, you have a main action and before and/or after it any number of special actions. For a main action, you place a leaf tile or a squirrel token; animal tiles can be used to cover free holes showing treasures and gain a treasure for each image again. Special actions manipulate your own stock of leaf tiles, treasure tokens and use of leaf tiles. If someone has filled his board, all others have one more turn and can swap their treasures for nuts and nuts for squirrels to fill gaps. If you are then alone to have a filled board without any gaps, you win. In case of a tie, the number of nuts owned resolves the tie.
Cottage Garden for experts - a well-made entertaining puzzle as a strategic as well as a tactical challenge with lots of interaction, the flair of a race game and lovely graphics.
Players: 1-4
Age: 10+
Time: 60+
Designer: Uwe Rosenberg
Artist: Andrea Boekhoff, Martin Kleinke
Price: ca. 40 Euro
Publisher: Edition Spielwiese / Pegasus Spiele 2017
Web: www.pegasus.de
Genre: Area filling
Users: With friends
Special: 1 player
Version: multi
Rules: de en + cn es jp nl pt + fr hu ru
In-game text: no
Comments:
Part 2 of a trilogy
More interaction and strategy than in Cottage Garden
With elements of a race game, too
Treasures can be traded for others
Solo variant included
Compares to:
Cottage Garden, Patchwork and other area filling games
Other editions:
Game Harbour (cn), Hobby Japan (jp), Ludofy Creative (pt), SD Games (es) Stronghold (en), White Goblin Games (nl) all published; Compaya.hu (hu), Hobby World (ru), Luma (en/fr) announced
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 1
Action (dark green): 0