Dynamis

 

You develop a christian congregation of varying denominations and win either by raising church attendance to 150, or by raising all your abilities to level 7 or by a third way that only comes apparent in the course of the game, by collecting action cards, which correspond to your own strength. You play round = church years of three phases: Contemplation withdrawing of up to five cards, Use with playing of up to three cards including use of dice, and Tradition with use of available and developing of new traditions yielding bonuses that could also at one point become bothersome

Also usable as seminar material. Includes rules for cooperative play.

 

Communicative development game for 3-12 players, ages 12+

 

Publisher: Dynamis Kooperation 2019

Designer: Johannes Fähndrich

Art: Thomas Weißenfels

Web: www.dynamis-kooperation.de

Stock #:

 

Users: With friends

Special: Many players

 

Version: de * Rules: de * In-game text: yes