presentation

 

Ring der Magier

Magic Magnetic dance

 

The magic ring dashes around the stone circle, three little magicians and their cats must tame it with the help of the circle’s crystal power.

Every player has his ring board for crystals with eight spots on the ring and four spots as a bag, and tries to be first to fill the ring with crystals in colors of the spots.

You turn over a task card; it determines your action for the magic ring in two colors - it is magnetic, the orange side is attracted by the stone crown, the yellow one is rejected:

Ring turn - You put the ring into your board corner and snip it so that it changes direction at least once, bouncing off box border or stone crown. Ring jump - You hold the ring, orange side up, and move it downwards towards the crown; as soon as you feel the magnetic effect, you let go of the ring and it jumps into the board. Ring dance - The ring is set next to the crown, orange side up. Then you bet on the color on which the ring’s move will end, and the active player pushes the ring so that it dances around the crown.

When the ring has stopped, you receive crystals or not, according the location of the ring on color strips or rocky ground. Surplus crystals are stored in the bag slot of your ring board and any two there can be discarded for another turn, in which you select your action from two revealed action cards. If you are first to fill your ring board with eight crystals of the correct colors, you win.

An enchanting game for children in the now familiar magical universe, also eminently suitable for a family game; the magnetic effect needs some dexterity and can provide some surprising results.

 

Players: 2-4

Age: 5+

Time: 15+

Designer: Kirsten Hiese

Artist: Rolf Vogt

Price: ca. 32 Euro

Publisher: Drei Magier Spiele 2019

Web: www.schmidtspiele.de

Genre: Magnetic effects, collect

Users: For children

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

Beautiful and functional components

Simple rules

Some practicing is necessary with the ring

 

Compares to:

Collecting games using magnetism

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 1