played for you
Assel Schlamassel
clap-bang-clap for 2 rats
From cockroaches to wood louses and other creepy-crawlies - we are animal trainers for gross animals. The game comprises 50 animal cards - wood louses, spiders, flies, rats and snails, each of values 1 to 5, and five sequence cards. In the standard game you remove one type of animal and its sequence card.
Then you place the sequence cards for the remaining four animals in random order in a row. The animal cards are shuffled and each player receives three cards, face-down and without looking at them, to begin his scoring stack. Depending on the number of players a draw pile is set down with 15-18 cards.
As the active animal trainer you draw a card and tell the other players without speaking which animal is depicted how often (one to five times) on your card. You hit the table with your flat hand as often as corresponds to the position of the animal in the sequence card row (the card next to the game box is in position #1 - and clap your hands as often as corresponds to the number of animals on the card. You must give the correct code, but may mix clapping and hitting in any way. Whoever calls out the correct animal with the right number, gets the card from the trainer. If you are not correct, you discard a card. If nobody gives a guess or all guess wrongly, the animal trainer gets the card. Should the trainer make a mistake, he discards his current card and a score card. When the draw pile is empty, you win with most cards.
Cute, fast and rather unusual! Clap-bang-bang-clap-bang-clap-clap - does that mean four spiders? Yes! But remain on your toes, the sequence is changed every round!
Players: 3-6
Age: 8+
Time: 15+
Designer: Martin Kallenborn, Jochen Scherer
Artist: Thorsten Gimmler, Matthias Karl
Price: ca. 10 Euro
Publisher: Drei Magier Spiel / Schmidt Spiele 2014
Web: www.schmidtspiele.de
Genre: Listening
Users: For families
Version: multi
Rules: de en fr it nl
In-game text: no
Comments:
Marvelous drawings
Simple basic rules
Lots of fun to play
Variants with more or fewer cards
Compares to:
Games with assigning and recognizing sound sequences
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 3