played for you
Gauner raus!
Find hide-outs, surround crooks!
Crooks are hiding and their locations are deduced one by one. The game features six sets of cards A-F in six colors, one die shows the colors, the other the letters. You receive a sheet from the deduction pad and are dealt cards in relation to player numbers, surplus cards are set aside unseen. The sheet has columns for colors and rows for letters, each intersection represents a room and at the same time the crook card of this letter and color. At the start of the game, you roll both dice, count all cards of the resulting color and the resulting letter in your hand and write down the total in the corresponding intersection on the sheet. A card that is identical to the dice result, that is, shows color and letter, is only counted once!
Then in turn the active player rolls the dice, counts and sums the cards – cards already on the table are also counted - and notes the total and then can ask a player for a card. If this player has the card, crook has been found and the card is set down and you can ask again, otherwise your turn ends. The rules give detailed instruction on how and when to mark intersections, correct markings are essential for the game to work. Crooks found are also marked on your sheet for points. If someone must put down his last card, you win with most crooks found.
This game is pure logic and works very, very well, usually you can even correct a mistake later, but it is tedious and kills the fun, so pay attention! Also important are good illumination and clear sight of other players’ sheets, you need that information! If you like this kind of games, you will love Gauner raus!
Players: 2-4
Age: 10+
Time: 60+
Designer: René Puttin
Artist: Rolf Vogt, Johann Rüttinger
Price: ca. 13 Euro
Publisher: Drei Hasen in der Abendsonne 2016
Web: www.hasehasehase.de
Genre: Deduction, cards
Users: For families
Version: multi
Rules: de en fr it nl
In-game text: no
Comments:
Excellent deduction game
Not for every type of player
Demands exact markings and logical conclusions
Compares to:
Deduction game with asking for cards
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 3
Memory (orange): 0
Communication (red): 3
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0