presentation

 

Barracuda

Rent, partners and bars

 

You negotiate on bars and money, but no-one has all the information, you only know who is paying how much rent.

At the start, you remove to random bars from the game, the rest is shuffled and spread out in CLOSED status; you receive five markers and 50.000 Euros as well as seven notes of counterfeit money of value 0; you keep your money secret during the game. For each round, the turn order is randomly determined.

In the first round of the game, each player draws a CLOSED bar and places a marker for tenant. In the following rounds, you pay rent in Phase I of your turn for all your bars with a marker in tenant position; for three bars, you pay for two, the cheapest is free, and for four bars you pay for three, the most expensive one is free.

Then, in phase II of your turn, you have one action: Open a bar as in round One * Place a Partner, you give money to the owner of a bar to become his partner; if he does not accept, he pays your offer and the same amount of his money to the bank openly * Take over a Bar; you offer minimum the rent, when your offer is not accepted, you receive the same amount from the bar owner * Auction a bar, if you do not accept any offer, you must close the bar * Last Order, you bid for a change of turn order.

If you have placed five markers as tenant or partner and keep them in place for a round, you win. Otherwise you win with most markers placed, if someone is bankrupt.

Not a game for the weak-minded, you need barracuda behavior to win the fight for the bars; poker face, bluff with counterfeit money and broken deals á la Diplomacy are the heart of the game.

 

Players: 3-5

Age: 10+

Time: 45+

Designer: Christoph Cantzler

Artist: DH

Price: ca. 20 Euro

Publisher: Drei Hasen in der Abendsonne 2016

Web: www.hasehasehase.de

Genre: Bluff, negotiation, deals

Users: With friends

Version: multi

Rules: de en es fr it

In-game text: no

 

Comments:

Rising challenge and thrill curve during the game

Super mix of bluff, negotiation and treason

 

Compares to:

Diplomacy for negotiations and non-binding deals

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 1

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0