PLAYED FOR YOU

 

Orléans Invasion

Die groSSe Erweiterung

 

France in the Middle Ages - in 18 rounds of seven phases you want to acquire commodities, coins and points from production, trade, development or social services: The seven phases are: 1) reveal event 2) receive or pay money, in relation to the number of farmers. 3) draw minions for the market 4) place minions from the market on action spots, where always several minions are needed for an action 5) resolve activated action or pass 6) resolve event from 1) and 7) change of starting player. If you cannot pay when you should, you discard other items in the necessary amount. At the end you score coins, five different commodities, offices and citizen tiles.

Invasion expands Orléans with: Prosperity - Carpenter and buildings for victory points, a 5th player. Invasion demands joint defense and cooperation in meeting certain demands from the game. The Duel for two players offers competition among merchants with known challenges, if you are first to meet four tasks, you win. The Dignitary - a solitaire player must assemble enough burghers. Capital Vierzon - A solitaire player upgrades Vierzon to the capital. Travelling Salesman - a solitaire player travels cross-country as a merchant with important commodities. New Location cards can also be used in the base game.

An expansion that is as big and nearly as rich as the basic game; the module Invasion, especially, is an intense challenge for a cooperative effort of all players. But if like to try your hand at a game alone, you will find something to your taste, there are three solo variants! A harmonious, overall well-working expansion that offers something for all tastes.

 

Players: 1-5

Age: 12+

Time: 90+

Designer: Reiner Stockhausen, Inka & Markus Brand

Artist: Klemens Franz

Price: ca. 35 Euro

Publisher: dlp Games 2015

Web: www.dlp-games.de

Genre: Development, Worker placement

Users: With friends

Special: 1 player

Version: multi

Rules: de en

In-game text: no

 

Comments:

Six different modules, three of them solo variants

“Invasion” module is the most challenging one

The expansions offers something for all players

 

Compares to:

Orléans, Development game with worker placement

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0