Dune Imperium

 

The game features two leaders for each of the four houses; you select a leader with two unique abilities. Aim of the game is to defeat your enemies, strengthen your political influence and to form alliances. You begin with a start deck of ten cards and with two agents and acquire new cards and with them new strategy options. A round comprises five phases – 1. Start of round and revealing a conflict card; 2. Payer turns, either agent turn or revealing turn; 3. Conflict including playing of conflict intrigue cards; 4. Sandworms with placing of spice on slots without agents. 5. Recall – if nobody has 10 or more victory points, the next round is prepared; otherwise, you play the finale by playing all finale intrigue cards and win with most points.

 

Deck building and worker placement, based on books and film, for 1-4 players, ages 13+

 

Publisher: Dire Wolf / Asmodee 2020

License: Legendary © 2020

Designer: Paul Dennen

Development: Justin Cohen, Corey Burkhart, Evan Lorentz, Sam Pardee, Luis Scott-Vargas, Kevin Spak, Yuri Tolpin,

Editing: Susanne Kraft, Christian Cox, Veronika Stallmann

Translation: Effective Media

Art: Clay Brooks, Brett Nienburg, Nate Storm, Atilla Guzey, Derek Herring, Kenan Jackson, Raul Ramos, Vanessa Löhr

Web: www. direwolfdigital.com

Stock #: DWDD0001

 

Users: Experts

Special: 1 player

 

Version: de * Rules: cs de en es  fr hu it ko ja pl pt ru sr uk zh * In-game text: yes