Terra

 

Aim of the game is to solve the global crisis cooperatively and keep peace and conditions for a stable sociological and ecologic environment. Players must assess this common interest against their personal interests in the game. You score for cards which you play for the general good, but also for cards that score points at the end in case all have survived. A turn comprises three phases: Draw a card, resolve a crisis, play solution cards and reduce cards in hand to eight. The game is lost for all when there are three crises in the same region or four crises of the same color or a total of seven crises; the game is won the the draw pile has been used up, You win with most points from solution cards in your hand.

Developed for the Forum Barcelona 2004 and UNESCO.

 

Development game with an environment topic * 3-6 players, ages 8+ * Designer: Bruno Faidutti * 2021, USA, 2003 *** Days of Wonder * www.daysofwonder.com