Yummell
Race of fantasy creatures across Kforrp on a path of modular parts, through forests, plains, swamps and magical terrain. A player turn comprises optional actions at the start or end of the turn, and mandatory phases: 1. Preparation by drawing a card. 2. Movement - play a card and ignore all other aspects of it but movement points. 3. Ecounter in the case you reach; draw and resolve a card. Replenishing - draw up to maximum hand of four- Actions are playing an event card, activate an artifact, use ability, or use advantage. The first creature at the finish wins.
Fantacy racing adventure for 2-8 players, ages 12+
Publisher: DaS Production / Solomac snc 2012
Designer: Massimo Chiari, Alessandro Ivanoff, Mirella Vicini
Art: Paolo Chiari
Web: www.das.production.it
Users: With friends
Special: Many players
Version: multi * Rules: en it* In-game text: yes