Die Arena von Tash-Kalar: Webstuhl der Zeit
Magician’s duel in the arena, in teams or individually. Three factions command individual decks for creatures to summon. You place helpers of your own color and summon creatures based on resulting patterns and then use the effect of the creature. Etherweave creatures have warp effects that travel back in team and happen before the creature is summoned. Warf effect do not count as action and can be played before, in-between and after other actions; you need no pattern and the piece is not put on the board. The card is placed on the draw pile, counts towards the hand limit and can be used for summoning like a card from hand.
Expansion for Tash Kalar for 2-4 players, ages 13+
Publisher: Czech Games Edition 2017
Designer: Vlaada Chvátil
Artist: David Cochard, Jakub Politzer, Michaela Zaoralova
Web: www.czechgames.com
Stock#: CGE00038
Users: With friends
Special: 2 players
Version: en * Rules: de en * In-game text: yes