presentation

 

A Tale of Pirates

Action on the High Seas

 

A pirate ship on the high seas of the Southern Pacific; the adventure is told in chapters; and in each chapter you need to complete a mission. A 3D Ship, called Ellen, is assembled; she is divided into seven sections for one action each; six sectors are adjacent to an ocean sector, the seventh sector is in the ship. Each of the ten chapters provides life points; for each chapter, the goal must be achieved before you can begin the next chapter. In each of the sealed chapter envelopes you find the components for the chapter, each player has a sand-timer.

In a round, you turn over cards in the sector at which the ship’s bow points. For an action, you place your timer into the action case and turn it over; when the timer has run down, you can do the action - Sail to change the ship speed -Helm to move the ship - Lookout to turn over a card - Cannonballs to load a cannon - Cannons to shoot at enemies - Repair to cope with damage. At the end of the round, remaining enemies shoot at the ship and cause damage to her. Damage is marked by placing a cork and must be repaired before you can place a timer there; if you cannot place a cork, you lose a life point.

The game needs an App to play; the App lets you select a level of difficulty and shows the assembly of the ship and the card display for a chapter. When a chapter has been successfully completed, you earn 1 to 3 stars; all players try to collect as many stars together.

The game provides cooperative, hectic and sometimes chaotic fun with sensational components and a well-made App, having to wait for the timer to run out before an action provides a very different flair!

 

Players: 2-4

Age: 8+

Time: 30+

Designer: Asger Sams Granerud, Daniel Skjold Pedersen, Daniele Tascini

Artist: Ruslan Audia

Price: ca. 55 Euro

Publisher: Cranio Creations 2017

Web: www.craniocreations.com

Genre: Cooperation, real-time

Users: With friends

Version: multi

Rules: en it

In-game text: yes/App

 

Comments:

Fantastic components

Good rules, separate introduction

High replay value of chapters

Good mix of planning and hectic chaos

 

Compares to:

Time ´n Space and other games featuring timers

 

Other editions:

Cranio Creations (it)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 1