Not alone

 

As one hunted by the Creature you use location and survival cards; as the creature a Hunt card and the powers of Artemia. In Phase 1 of a round all hunted ones play one card each – discussion as possible – and can get back location cards before that with Willpower. Then the Creature places marker on location cards. Now the cards of the hunted are revealed and resolved, the hunted lose cards or willpower for markers of the creature. Loss of all willpower moves the assimilation marker by one step. The hunted win if the rescue marker reaches the winning mark before the assimilation marker.

 

Asymmetrical card game for 2-7 players, ages 10+

 

Publisher: Geek Attitude Games /  Corax Games 2017

Designer: Ghislain Masson

Art: Sebastien Caiveau

Web: www.coraxgames.com

Stock #: NA2017

 

Users: With friends

Special: Many players

 

Version: de * Rules: de en es fr * In-game text: yes