presentation
Massive Darkness
Cooperation in the Dungeon
Massive Darkness uses mechanism from the series of Zombicide in combination with elements of classic dungeon crawl games, but without a game master. The team selects a quest and each player chooses his hero, selecting a class and two skills.
In the subterranean darkness you fight guardians and monsters, find weapons and treasures and gain experience for the title Lightbringer. Opponents - they range from minions, agents, roving monsters to bosses - are controlled by the game itself. Monsters can also cause a Guardian to appear, who uses a randomly selected piece of special equipment against the heroes. When the heroes master this encounter, they receive the equipment item.
Quests can be played as individual scenarios or in campaign mode; this allows a steady development of the heroes, you can keep skills and XPs for the next quest. Darkness is opponent, but also ally - light and shadow on the terrain tiles are a central element in the interplay of Good and Evil in four phases: 1. Hero phase - the activated hero has up to three actions - move, fight, find objects and treasures or exchange equipment; then attacked opponents counter-attack. 2. Opponent phase - movement, active search for heroes and attack. 3. Development - You can spend Experience points to acquire new skills. 4. Event phase - draw and resolve an event card. 5. End phase. A quest is won, when all quest goals have been achieved. If a hero needs to be survived and cannot be survived, all lose together.
Massive Darkness offers and intense experience with opulent components and attractive rules; a real treasure for fans of the genre!
Players: 1-6
Age: 14+
Time: 120+
Designer: Raphael Guiton, Jean-Baptriste Lullien, Nicolas Raoult
Artist: Edouard Guiton, Jason Hendricks
Price: ca. 125 Euro
Publisher: CMON / Asmodee 2017
Web: www.asmodee.de
Genre: Cooperation, dungeon crawl
Users: For experts
Special: 1 player
Version: de
Rules: de en es fr it
In-game text: yes
Comments:
Sensational, opulent components
Very good rules
Fantastic flair
Intense gaming experience
Compares to:
Cooperative dungeon crawls using miniatures
Other editions:
CMON (en, fr), Asmodee (it), Edge Entertainment (es)
Chance (pink): 2
Tactic (turquoise): 3
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0