presentation

 

Massive Darkness

Cooperation in the Dungeon

 

Massive Darkness uses mechanism from the series of Zombicide in combination with elements of classic dungeon crawl games, but without a game master. The team selects a quest and each player chooses his hero, selecting a class and two skills.

In the subterranean darkness you fight guardians and monsters, find weapons and treasures and gain experience for the title Lightbringer. Opponents - they range from minions, agents, roving monsters to bosses - are controlled by the game itself. Monsters can also cause a Guardian to appear, who uses a randomly selected piece of special equipment against the heroes. When the heroes master this encounter, they receive the equipment item.

Quests can be played as individual scenarios or in campaign mode; this allows a steady development of the heroes, you can keep skills and XPs for the next quest. Darkness is opponent, but also ally - light and shadow on the terrain tiles are a central element in the interplay of Good and Evil in four phases: 1. Hero phase - the activated hero has up to three actions - move, fight, find objects and treasures or exchange equipment; then attacked opponents counter-attack. 2. Opponent phase - movement, active search for heroes and attack. 3. Development - You can spend Experience points to acquire new skills. 4. Event phase - draw and resolve an event card. 5. End phase. A quest is won, when all quest goals have been achieved. If a hero needs to be survived and cannot be survived, all lose together.

Massive Darkness offers and intense experience with opulent components and attractive rules; a real treasure for fans of the genre!

 

Players: 1-6

Age: 14+

Time: 120+

Designer: Raphael Guiton, Jean-Baptriste Lullien, Nicolas Raoult

Artist: Edouard Guiton, Jason Hendricks

Price: ca. 125 Euro

Publisher: CMON / Asmodee 2017

Web: www.asmodee.de

Genre: Cooperation, dungeon crawl

Users: For experts

Special: 1 player

Version: de

Rules: de en es fr it

In-game text: yes

 

Comments:

Sensational, opulent components

Very good rules

Fantastic flair

Intense gaming experience

 

Compares to:

Cooperative dungeon crawls using miniatures

 

Other editions:

CMON (en, fr), Asmodee (it), Edge Entertainment (es)

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0