presentation

 

Masmorra

Dungeons von Arcadia

 

Once created to put heroes on trial, heroes now must cleanse the dungeon of a huge threat. Each player guides a hero in one of three modes: In the Standard mode, heroes rival for experience points and want to counteract plans of their opponents. In Epic mode, heroes must reach the evil Mage Malaphyas and defeat him in a final encounter, for maximum personal experience and honor. In Cooperative mode, heroes must cooperate to deflect the dark ritual of Malaphyas.

The game ends, if someone has acquired 16 or more Experience Points (XP). Those XPs are won by defeating monsters, opening treasure chests, defusing traps and exploring medium-sized rooms. You have on turn per round: In the Hero phase you can move your hero and resolve actions; in the Dungeon phase, you move monsters and introduce new ones to obstruct other heroes.

In the Hero phase you roll action dice with symbols for Move, Close Combat, Long Range Combat, Blocking, Healing Potion or Magic, implement actions and plunder the room. Dice results can either be used directly, also in combination with symbols from other effects, or can be placed on an action slot on a dungeon tile, a talent card or the hero sheet to trigger an action or an effect. Specific hero actions can be done any time in any order, they come from a hero’s starting talent or talents from talent cards.

Despite the age stated on the box, this is more of a family game, especially in the cooperative mode, and it is a dice-driven dungeon crawl just as you want one to be - treasures, monsters and traps with beautiful graphics and components! Ideal for fans of the genre.

 

Players: 1-5

Age: 14+

Time: 90+

Designer: Daniel Alves, Patrick. Matheus, Eurico Cunha Neto

Art: Andrea Confrancesco, Nicolas Fructus

Price: ca. 74 Euro

Publisher: CMON / Asmodee 2017

Web: www.asmodee.de

Genre: Fantasy, adventure

Users: With friends

Special: 1 player

Version: de

Rules: de en es fr

In-game text: yes

 

Comments:

High quality components

Attractive design

More of a family game

Three game modes

 

Compares to:

Arcadia Quest and other dungeon crawls

 

Other editions:

Edge Entertainment (es, fr), CMON/Spaghetti Western Games (en)

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 2

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0