played for you

 

Zambezi

From Victoria Falls to Lake Kariba

 

You begin with ship, crew and fuel at Victoria Falls, the Landing Stages along the river offer goods and fuel. Movement of ships is done via values and hierarchies of animal cards. If you draw more than one card, you burn fuel. Burning of fuel gives you additional cards. If you meet crocodiles you must burn fuel to escape them; on rocks you get stuck and lose a crew member, as you do in collisions, too. In Calm Waters ships meeting on the same case do not collide. When a ship has lost all crew members it is considered to have run aground and can no longer move. When your ship encounters a ship that has run aground, you can salvage goods from it. At landing stages you can pick up goods or fuel or a crew member. You can also collect cards to make a documentary film; such a film must be started with a card of value 1 and can only contain animals of one kind.

When all ships have arrived at Lake Kariba, you score for the order of arrival, fuel, collected goods and the best, that is, longest, documentary film.

If you want to play a more simpler and shorter game, you play without documentary films and loading up goods at landing stages, you can only take up crew members there. The winner is whoever crosses the red line on Lake Kariba first.

With Zambezi Peter Burley presents a very nice and attractive version for the genre of race games with “events” which here appear very nicely, fitting the topic, as collision, rocks in the river, and enticing treasures. The movement mechanism, too, is cleverly done using the animal hierarchy.

 

Players: 2-8

Age: 10+

Time: 90+

Designer: Peter Burley

Artist: Steve Tolley, Vicki Paull

Price: ca. 25 Euro

Publisher: Burley Games 2015

Web: www.burleygames.com

Genre: Race, collecting, events

Users: For families

Special: Many players

Version: multi

Rules: de en

In-game text: no

 

Comments:

Very nice components

Unusual mechanisms for movement

Can be played as a simple race only game

 

Compares to:

Race games with events

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0