Played for you

 

Prohis

Legal and Illegal transports

 

As a smuggler you transport legal and illegal cargo and can become the richest player by the means of bluff and negotiations. Other players can control your cargo - and maybe - confiscate it. The game features 58 legal goods, 30 illegal goods and 20 controllers - Lieutenants, Captains and Inspectors. Each player is given one Captain and one Inspector, the others are not used, and the Lieutenants are shuffled with all goods cards. You are dealt four cards and four cards are displayed openly. In your turn you can draw 1 or 2 cards or try to get a cargo across. You can take two open-faced cards or one open and one face-down, or one only, either an open one or a face-down one, but always only up to a hand limit of 8 cards.

To get a convoy across you lay down 2 to 4 cards from your hand face-down. If nobody wants to control it, you set the cards aside. If someone wants to control, he plays a controller who checks 1 to 3 cards according to his rank. When several players want to control, the highest-ranking controller played gets to do it. You can negotiate with the controller and/or bribe him with cards; he in turn can accept or decline. If he controls cards are turned over one by one; when smuggled illegal goods are found, the controller gets the cargo. If he only finds legal goods the convoy gets through and you get the controller card. When all players pass in a round, the game ends and you sum stock + controller - smuggled goods.

The game lives off negotiation and bluff; if those elements are used intensely the game is fun; if not it is simply a question of probability if smuggled goods are found.

 

Players: 3-6

Age: 10+

Time: 20+

Designer: Marc Brunnenkant

Artist: Tony Rochon

Price: ca. 15 Euro

Publisher: Blackrock Éditions 2014

Web: www.heidelbaer.de

Genre: Bluff, negotiation

Users: With friends

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

German edition with Heidelberger Spieleverlag

Good game if there are intensive negotiations and bribery

 

Compares to:

All games believing/checking announcements

 

Other editions:

Heidelberger Spieleverlag, Arclight

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0