PLAYED FOR YOU

 

Suburbia Inc.

New goals, new buildings, borders for boroughs

 

From small town to metropolis - we are architects and want to create the optimum suburb. In each turn you can take one tile, place it and resolve the effects on reputation, population and income or special abilities, respectively, or you can place an investment marker. Then you pay or earn money in relation to your income; adjust population in accordance with your reputation and turn up a new tile. After the pre-ordained end of the game you score the open goals from the real estate market, then the secret goals of the players and then change 5$ for 1 population each. You win with most population.

The expansion introduces more than a dozen new buildings, new bonuses for more income and challenges for more reputation be meeting goals during the game. There are also Border parts that can segregate boroughs. The new goals relate to those border parts, for instance for most or fewest open-faced border tiles in a player's borough, but there is also a demand for most offices or the most or fewest yellow, grey, green and blue tiles in a borough. There are 10 bonuses and challenges each, one of each is randomly placed on the B and C stacks; when the first tile off those stacks is needed, the bonuses and challenges are checked and, when complied with, awarded.

The individual elements of the expansion have effects of different strength on the course of the game; most influence comes from the borders, fewest from the new buildings; from bonuses and challenges you can accrue immense profit but also immense damage if you do not win the competition for them or change tactic in mid-game. You should decide early if you want to compete!

 

Players: 1-4

Age: 8+

Time: 60+

Designer: Ted Alspach

Artist: Ollin Timm, Klemens Franz

Price: ca. 20 Euro

Publisher: Bézier Games 2013

Web: www.beziergames.com

Genre: Tile placement, urban development

Users: With friends

Special: 1 player

Version: de

Rules: de en

In-game text: yes

 

Comments:

Well-working expansion

The different elements have different impact on the course of the game

You can, but need not use all new elements for a game

 

Compares to:

Suburbia, City Tycoon and other games on urban development with tile placement

 

Other editions:

German edition at Lookout Spiele

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0