Favor of the Pharaoh
In ancient Egypt, players work their way up through society, win influence by using dice abilities until finally they win influence of the Queen and can compete for the Favor of the Pharao. Your persuasion is represented by dice; you begin the game by rolling three. In your turn, you roll your current number of dice, set aside minimum one die and re-roll the rest. When the final result meets the conditions to acquire a card from the corresponding level, you take it - each type of card only once: Yellow cards give more dice, blue let you adjust dice results and red ones give you abilities. Your cards can be used once per turn to influence dice not yet set aside. If you win the Queen, you also get the Pharaoh and all other players have one turn to best your result and take the Pharaoh. Who holds the Pharaoh at the end of this final round, wins the game.
New edition of Um Krone und Kragen, Amigo, 2006, with a revised topic
Dice game for cards for 2-4 players, ages13+
Publisher: Bézier Games 2015
Designer: Tom Lehmann
Art: Nadica Boshkovska, Ollin Timm
Web: www.beziergames.com
Stock #: 015383
Users: With friends
Version: en * Rules: en es jp * In-game text: no