PLAYED FOR YOU

 

ZIG ZAG

Up and down goes the needle!

 

Leni and Luca are bored and are looking for something interesting to do; fortunately the shirt is missing buttons and they are allowed to sow them on. The scissors representing a spinner are turned. When they stop each of the tips points out a color on the wheel. You may choose one of the colors and take a corresponding button from general stock. Should the scissors point to a color in which you already have a button in front of you, you may sow this button to the shirt.

The shirt is made from wood and is prepared at the start of the game by sticking the needle up from the bottom. You now take your button and push the needle up through the button and then you turn it and push it back through the second hole in the button and also through the hole in the shirt and out at the other side of the shirt and finally up again through a free hole in the shirt, ready for the next player to use. For the successful sowing of the button to the shirt you are rewarded with a wooden chip.

If the scissors only point to colors where there is no button left, you of course cannot take a button. If they also do not point out a color in which you have a button in your personal stock that you could sow on the shirt, you cannot do anything and must pass your turn.

If you are first to collect three chips you win.

Zig Zag is an enchanting training for hand-eye coordination and motor skills; but you can also use the components for free play, simply sow on buttons and take them off again, or form patters. There is no limit to what you could try, even sowing on two buttons on top of each either – let’s see if this will work!  

 

Players: 2-4

Age: 4+

Time: 15+

Designer: Udo Peise

Artist: Monika Mulzer, Almut Wagner

Price: ca. 20 Euro

Publisher: Beleduc

Web: www.beleduc.de

Genre: Dexterity game

Users: For children

Version: multi

Rules: cn de en es it fr nl

In-game text: no

 

Comments:

Attractive wooden components * unusual topic, of great interest for children * trains motor skills

 

Compares to:

First game of its kind

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 1

Action (dark green): 1