PLAYED FOR YOU
Guards! Guards!
Hunting Spells with commander Vimes
The Eight Great Spells have disappeared from the Unseen Library. As a member of the City Watch you must find five of those spells and enlist the help on one of the guilds to succeed.
Each player is allocated an individual selection of five of the eight spells and can collect and return them to Unseen University in any order. Each player also has starting values of Magic, Guild and Charm as well as a pre-given starting position. A turn basically comprises movement and action: You can move a maximum of six steps, entirely at your own choice, maybe modified by Magic or other circumstances. There are spots where you must end your turn and implement actions; other spots you only need to cross in order to be able to implement actions. In such actions you use money and magic in order to hire other Discworld characters, develop your own abilities, arming yourself with scrolls and magical items and also equipping your helpers with weapons and chainmail. And it would not be Ankh-Morpork, if you would not be able to use magic or guild abilities or hire a saboteur in order to hinder your opponents. To enter Unseen University you must overcome five portals, that is, master five challenges, for which task you need enough loyalty, guild, magic and other abilities. If you master all this first, you win!
Fantasy Adventure, basically as usual, the allure of this felicitous game stems from its relating to Discworld by Terry Pratchett, even the rules pick up the jargon of the novels in their text. A tidbit for Pratchett fans and solid fun for all others.
Players: 2-6
Age: 12+
Time: 120+
Designer: Leonard Boyd, David Brashaw
Art: Stephen Pratchett
Price: ca. 40 Euro
Publisher: Backspindle Games 2012
Web: www.guardsguards.com
Genre: Fantasy adventure game
Users: With friends
Version: en
Rules: en
In-game text: yes
Comments:
Game based on „The Light Fantastic“
Revised edition
Very well-combined standard mechanisms
Compares to:
Guards! Guards! 1st edition and other collecting games with events
Other editions:
Z-Man, USA
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 1
Memory (orange): 0
Communication (red): 1
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0