PLAYED FOR YOU
KORSAR
PIRATES VS. MERCHANT SHIPS
25 merchant ships and 48 pirate ships are shuffled and each player starts with six cards. In your turn you draw a card or play a card. A merchant ship is played in a way that the stern of the ship points to the player who played it. Pirate ships are played next to a merchant ship to conquer it, again the stern of the ship points to the player who played the card. Several players can play a pirate ship to a merchant ship, even the owner of the merchant ship. Each color can only be used by one player to attack the same merchant ship, but you can play additional cards of the color in later rounds to the same ship. Pirate captains are stronger than any ship but may only used if you played a pirate ship first; in case of several captains used the last one played counts; the admiral is played to defend your own merchant ship.
You win a ship if your own ship has not been attacked for one complete round of the game or if you hold the highest value of fighting strength at one of your own or at an opposing ship for one whole round. Ships that you win you lay out in front of you. When the draw pile is empty you must discard a card if you do not play a card. If someone plays his last card possible conquests are implemented and then you win with the highest total from gold from ships you won minus ships still in your hand.
In this new edition, too, the fast game is still alluring, the use of cards needs to be considered carefully as regards to investment/result; a good card memory is of help for tactical considerations and several cheaper ships are easier to conquer and can yield the same amount of points easier than one expensive one.
Players: 2-6/8
Age: 10+
Time: 20+
Designer: Reiner Knizia
Art: not named
Price: ca. 10 Euro
Publisher: Asyncron 2012
Web: www.hds-fantasy.de
Genre: Placement and card collecting game
Users: With friends
Special: Many players
Version: de
Rules: de fr
In-game text: no
Comments:
Simple basic rules
Some tactical possibilities
Card memory can be of help
Compares to:
All card games where you play cards to win cards
Other editions:
Asyncron, France
Heidelberger Spieleverlag 2002
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 1
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0