Treachery in a Pocket
Noble families in medieval times, experiencing ups and downs in rivalry for position and power. Eight nobles and two heroes are displayed. Each player is assigned a secret goal card with family symbols, “up” und “down”, and one of 14 action cards; one such card is laid out openly. The active plyer selects one of four action groups offered by a card in hand or card on display and resolves it - heal, move, attack. If he cannot resolve part of the group, he must select another. If then a character is dead, his ability is resolved. When no group can be selected, or two characters are dead, you score goal cards for position and deduct dead and wounded.
Card manipulation for 2-4 players, ages 10+
Designer: Christian Giove
Artist: Gong Studios
Stock#: RTPA 174
Users: With friends
Version: en * Rules: en * In-game text: yes